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GPU Computing: Past, Present and Future

Tuesday, March 9, 2010 from 6:30 PM to 8:30 PM (PT)

Mountain View, United States

GPU Computing: Past, Present and Future

Ticket Information

Type End     Quantity
March 9 IEEE Computer Society Technical Meeting Ended Free  

Event Details


presents
 
GPU Computing: Past, Present and Future
with ATI Stream Technology
 
Speaker:       Michael Monkang Chu
 
Location:       Microsoft Research               (parking all around Building 6, but use Pear Ave. door)
                      1288 Pear Ave.
                      Mountain View, CA
 
When:            March 9th, 6:30pm Networking, 7:00pm Presentation
 
Registration:  Free                                              ($2 donation to cover food & beverage)
                      Limited Seating - Register Now
       
Need a job?   Bring your resume and meet recruiters during networking.
 
Abstract:
As GPUs have transformed from their traditional fixed-function pipeline roots to the highly programmable parallel processing engines of today, more and more programmers have been drawn to the allure of harnessing the massive amount of computational capacity available in these processors. What started out as an experimental domain for researchers has turned into one of the most sought after acceleration technologies for application developers and end users alike. Now that industry-standard interfaces, such as OpenCL™, have emerged, programmers are beginning to incorporate GPU compute acceleration into their applications to take advantage of the large number of GPUs already available in systems today.
 
In this talk we will look back at the birth of GPU compute, and the hardware and software advances that made it possible. We will take a moment to examine the industry-standard programming languages available today and the high-performance graphics hardware that powers those interfaces. Finally, we will take a brief look into the future of truly heterogeneous computing, when CPU and GPU technologies begin to merge.
 
Bio:
Michael Monkang Chu is the product manager for AMD’s ATI Stream software offerings and ecosystem. He is responsible for the ATI Stream SDK and also works with tool and library partners to add ATI Stream support to their products. ATI Stream technology is AMD’s umbrella technology for all uses of the GPU other than traditional graphics rendering. In particular, ATI Stream technology focuses on enabling GPU compute on AMD products through the use of industry-standard APIs and cross-platform solutions such as OpenCL™ and Microsoft® DirectCompute.
 
Michael Chu has extensive industry and research experience including GPU computing, reconfigurable computing and SSL acceleration. Michael has held various senior software and hardware development, product management and marketing roles, as well as managed his own application engineering team. He holds a M.Sc. in Computer Science and a B.Sc. in Electrical Engineering / Computer Science from the University of California, Berkeley.
 
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